
| Part One: R&R | The rescue and recovery team is on a desperate search for the Oldest Immortal, buried in the rubble of ancient Rome when it fell to the Eastern Dawn. |
| Part Two: Connor and Sean's Big Adventure | The oldest and youngest MacLeods, separated from the R&R team, find excitement and more in their race across Europe to rejoin their comrades, running into an old friend ~~ a beautiful, ancient thief ~~ along the way. |
| Part Three: You Can't Go Home Again | The team regroups, physically and emotionally, but Methos' ordeal has taken its toll on them all. (part 1) (part 2) |
| Part Four: Separation Anxiety | Mac leads a team to retrieve much needed weapons and to distance himself from Methos, when old enemies and betrayal intervene. |
| Part Five: To Be or Not To Be | A terrible choice must be made. Will it destroy the Community and re-start the Gathering, spelling the end of the Immortals? Or will it simply destroy Methos' sanity? (part 1) (part 2) |
| Part Six: The Hunt | Is Mac dead? Is Methos insane? If not, will the very act of searching for those answers cause them to be true? |
| Part Seven: Slip Sliding Away | The Gathering begins again and sanity and reason begin to slip away as the hunt continues for the one man who can stem the tide of destruction. |
| Part Eight: Desperate Measures | Amanda lends her strength and particular skills as the Immortals try to discover the secrets of the leadership of the Eastern Dawn. |
| Part Nine: The Crystal Heart | Methos puts his sanity on the line, but he could easily pull everyone else down with him as time is running out for all of them. |
| Part Ten: A Dark Search Ends | Warning: Extreme violence and torture. Methos does what he needs to find the lost half of his soul. |
| Part Eleven: Home is the Hunter | Coming home is not necessarily the same as coming back. |
| Part Twelve: The Road Less Traveled | The wounds are deep and painful, and the journey towards healing is a little different for everyone. Update: May 9, 1999 |
| Authors' Endnote |