Part One:  R&R The rescue and recovery team is on a desperate search for the Oldest Immortal, buried in the rubble of ancient Rome when it fell to the Eastern Dawn.
Part Two:  Connor and Sean's Big Adventure The oldest and youngest MacLeods, separated from the R&R team, find excitement and more in their race across Europe to rejoin their comrades, running into an old friend ~~ a beautiful, ancient thief ~~ along the way.
Part Three:  You Can't Go Home Again The team regroups, physically and emotionally, but Methos' ordeal has taken its toll on them all. (part 1)   (part 2)
Part Four:  Separation Anxiety Mac leads a team to retrieve much needed weapons and to distance himself from Methos, when old enemies and betrayal intervene.
Part Five:  To Be or Not To Be A terrible choice must be made.  Will it destroy the Community and re-start the Gathering, spelling the end of the Immortals?  Or will it simply destroy Methos' sanity?  (part 1)    (part 2)
Part Six:  The Hunt Is Mac dead?  Is Methos insane?  If not, will the very act of searching for those answers cause them to be true?
Part Seven:  Slip Sliding Away The Gathering begins again and sanity and reason begin to slip away as the hunt continues for the one man who can stem the tide of destruction.
Part Eight:  Desperate Measures Amanda lends her strength and particular skills as the Immortals try to discover the secrets of the leadership of the Eastern Dawn.
Part Nine:  The Crystal Heart Methos puts his sanity on the line, but he could easily pull everyone else down with him as time is running out for all of them.
Part Ten:  A Dark Search Ends Warning: Extreme violence and torture. Methos does what he needs to find the lost half of his soul.
Part Eleven:  Home is the Hunter Coming home is not necessarily the same as coming back. 
Part Twelve:  The Road Less Traveled The wounds are deep and painful, and the journey towards healing is a little different for everyone. Update: May 9, 1999
Authors' Endnote

 

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